SYSTEMS · EMBEDDED · ARCHITECTURE
Practical Engineer (Electronics & RF) | Project Lead & Systems Architect
Bridging the gap between low-level hardware logic and scalable software ecosystems. Currently managing a portfolio of Automated Test Equipment (ATE) projects through high-standard engineering mentorship.
THE ULTIMATE GAMING ECOSYSTEM.
A cross-platform Flutter client for RomM libraries — browse, download, and launch games with automatic save synchronization. The flagship successor to earlier launcher tooling, built for power users who demand a native, high-performance gaming dashboard.
SOURCE
ORCHESTRATED BACKEND AUTOMATION.
A containerized Python orchestration layer designed for automated service instrumentation and deployment. It implements a robust web server architecture and a specialized API shim to facilitate streamlined backend workflows and high-throughput service monitoring.
SOURCE
GITHUB TO LLM-READY MARKDOWN.
Converts GitHub profiles and repositories into clean, LLM-friendly Markdown. Features profile README ingestion, repository lists, and PAT support — completely static and secure, no server-side processing required.
SOURCE
TRANSMUTE YOUR GIT HISTORY.
A CLI tool for rewriting, cleaning, and optimizing Git repositories. Combines automation with LLM-assisted analysis to streamline history rewrites, repo cleanup, and version-control maintenance.
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DYNAMIC VISUAL LIBRARY MANAGEMENT.
Automated metadata and artwork orchestration for Obsidian vaults. It integrates the SteamGridDB API to fetch high-resolution grids and heroes, creating a rich, visual database for personal media collections.
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LANGUAGES
PYTHON / DART / C++ / C / TYPESCRIPT
DOMAINS
SYSTEMS ARCHITECTURE / ATE & RF TEST ENGINEERING / EMBEDDED / AUTOMATION / DEVELOPER TOOLING





